We have made new EyeLid and Iris/Pupil controls with adjustable closing positions. We are super happy how it turned out. As always its also fully modding/gpose compatible.
#Animation#Blender3d#FFXIVModding#Gpose#AetherBlend
@FiohSion hosted an animation jam on his Discord server. Lots of people from all kinds of skill levels got a chance to hang out and learn from each other/showcase their talents.
This was my personal project for the jam!
#b3d#FFXIV#animation#AetherBlend
Took part in the Aetheric Animation Jam hosted by @FiohSion. I thought I’d make a cute little emote. It’s still a work in progress, but this is what I made yesterday!
#FFXIVMods#AetherBlend#animation
As someone with over 10k hours across both games, this leaves me almost in tears. I grew up with this world, D1 Beta till now i always felt a deep connection to it. I still remember watching the E3 Trailer when i was 13. Now i am 26 and this feels like loosing a big part of my life.
RIP
Read the full blog at https://t.co/1PmLuyR3aD
For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2.
As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio.
Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to.
We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all.
We are incredibly grateful to everyone who made that journey with us.
From the deepest part of our hearts, thank you, and we'll see you in the stars.
Working on an all in one Eye-Lid control 👀
Next AB update will have alot of new and cool eye stuff.
As usual, fully gpose compatible.
#AetherBlend#blender3d#FFXIVmods
Approximation of the in game eye/pupil size systems is going well!
A huge thanks to Kaj for providing a better mathematical base for scaling the pupil! They're also the creator of #FFGear, go check them out at https://t.co/QneV58pvv9.
We tried actual animation and it was a blast!✨
Special thanks to @alex_moukala & @huskybythegeek for permission to use their banger music!!
Full Video📽️ https://t.co/DyHm4w1ZuI
The default tail module for #AetherBlend is now a spline!
Some core features:
IK/FK Switching
Manual Squash and Stretch
Adjustable Number of Controls
A pure FK tail will still be available in the custom template editor.
#b3d
@Kh3sama@RoseHikari24 Actually they have the tec for exactly that effect, i just got done with a working prototype. But could be that they didnt had it back then
Thank you Zedddyyyy, thank you for another amazing year. Im still in aw about the present. You have been a beacon of hope and inspiration for me and im happy to call you my bets friend ♥
Today is a special day because it's the birthday of my close friend @ShinoMythmaker ✨so I had to draw something for the occasion!
Thank you for being you, a spark of joy in my life and in the lives of many others. I hope you will have an amazing day 😊
Happy birthday!!! 💙