Escape from Tarkov/Fragmentary Order's Game Director says Arc Raiders is
"an extraction shooter for casual people. It’s not an option for us. We want to have the most painful, most challenging, and most rewarding experience."
‼️NEW GAMEPLAY INFO on Fragmentary Order, the sci-fi fps from Tarkov's Nikita Buyanov
🔹The basic mechanic is to infiltrate and exfiltrate...But w/ different types of gameplay
🔹The main idea is to earn money within the system and improve your life
🔹Gameplay is more than just fighting/combat... You’ll need to survive dynamic events, work with others to find shelter.
🔹You can also control the management of a colony, control space pilots, and control "almost anyone" from far away
🔹There will be "civilian roles" as well, like terraforming
🔹The basic extraction principles will be there, but they won’t be the main principles.
🔹There will be good guys and bad guys.
🔹There will be bosses, and the bosses will have a lot of lore to them.
🔹There will be different gravitations around different locations (but no zero gravity)
🔹Gravitation and things like electromagnetic effects will be a consideration when it comes to your gear and everything else
🔹Weapons will include kinetic weapons, powder-based ignition weapons, railguns, and more with full customization capabilities
🔹There will be vehicles
🔹Maps are four or five times bigger than the typical Tarkov location.
🔹Will also be smaller locations to have more close combat fights
🔹Locations will vary...The space station locations will be something like a Dead Space scenario, but without monsters. A ring station, like Halo...Mars, more like the Wild West in space.
🔹It will be teams of four with more players on the map than in Tarkov
🔹It’s an extraction shooter for casual people. It’s not an option for us. We want to have the most painful, most challenging, and most rewarding experience.
🔹Made by 130 people team
🔹Has been in production for 1.5 years with 6 months being pre-production, concept art, and building the initial core team
Bellum is a realistic PvP FPS with platoon-scale warfare
🔸Former Arma, Squad, Ready or Not, and Ground Branch devs
🔸4×4 km battlefield set in Africa in the 2030s
🔸80 Players Per Server
🔸Limited-life system
🔸Buddy medical aid mechanics
🔸Leadership opportunities in your platoon
🔸Operate crew-served machine guns, mortars, and rocket launchers
🔸3 Factions that all play different with its own identity, arsenal, and playstyle
🔸Dynamic game modes where each match deploys infantry platoons in a new Area of Operations
📆Closed Beta launches April 10th