@whatslukedoing@AxieQuest@AxieInfinity Not any project is perfect, but listening to the community certainly helps a lot. Thinking about doing something ambitious isn't exactly good without solving the underlying problems first.
Hopefully the game will retain users without the need for energy, without energy, no life.
@whatslukedoing Take the example of @AxieQuest It's an excellent example of primitive in-game economy, it's getting better but we hope the next iterations will continue to improve, it's literally doing what @AxieInfinity He should have done something to make the game attractive again.
@whatslukedoing The value of a currency is determined by its use and utility, if it has no utility, then it is not used and loses value, because nobody wants it.
Simple example in Pixels. Ironite Ore.
high circulation = Low value
Increases utility = Low Circulation
Low Circulation = High Value
@whatslukedoing There can be no profit in something that no one wants, utility is necessary to have value, it is a mistake to believe that utility is not the way.
Higher Utility = Greater Burn.
Greater Burn = Less Circulating.
Less Circulating = Higher Value.
Higher Value = Higher Utility.
@ronin_shield Axie need this use case, We need incentives to collect many types of Axies, without reasons to collect a lot people will only have the minimum required and the maximum to play optimally. Encouraging having quantities or Axies with specific parts improves the economy
@Jihoz_Axie Collecting?
Let Hunter X Hunter Greed Island Card Collecting Implement in the game. LFG! 🫡
1) All Class of Axies should be a Key to unlock all cards or collection.
2) For example: This Item is obtainable using Beast Axie or Collectibles Axies.
@Jihoz_Axie Collecting?
Let Hunter X Hunter Greed Island Card Collecting Implement in the game. LFG! 🫡
1) All Class of Axies should be a Key to unlock all cards or collection.
2) For example: This Item is obtainable using Beast Axie or Collectibles Axies.
@AxieInfinity Don't forget $SLP and $AXS for play Atia's Legacy, Axie ecosystem not need new tokens, need more use for the tokens, don't forget the comunnity.
#AxieLover
Ronin Wallet – Issue with USDC Transactions
There's currently an issue where the wallet is tagging USDC-related transactions as malicious and preventing transactions. This includes swap transactions routed through USDC.
The team is actively working on a fix. We'll reply to this post once we have an update.
Thank you for your continued patience and support!
@AxieInfinity@Jihoz_Axie Axie needs a new way to burn SLP; the game is dying due to unattractive coin policies. We need to burn like in the early days of Origins, where they didn't give anything away, when everything was a merit and not a gift, we needed to spend, not give away.
CRAZY!!
But this is not the problem, the thing is dev team Sky Mavis isn’t updating about stage of development progress, governance and treasury management to the community that has been trusting and pushing for the network during all these years.
Why is taking @SkyMavisHQ all this time to set up a clear path to governance, Treasury management and full transparency about the network?
Isnt it all about COMMUNITY as you have always praised about?
You cant simply rely on the masses push and loyalty and then leave this silence and opaque for so long.
Either unethical or maybe some people is right, this is a slow cooking RUG.