@loganco15@NuggetGX_@DiscussingFilm Though, the trench coat is specifically for Tyrants. It heavily constrains its body and aids in limiting mutation. They’re specifically bio-weapons sent out by Umbrella for missions. If anything, there’s probably just no reason for a Tyrant to be in the film.
@khan_jpeg@MarathonDevTeam I didn’t point out the prior games as some badge of exclusivity. What I’m saying is a majority of people from those games are ones more drawn to narrative complexity and AI combatants, on top of more casual fun with forge and a plethora of game modes both official and custom 🤷♂️
@khan_jpeg@MarathonDevTeam All hail Khan, he truly speaks for everyone. I totally haven’t been having a blast with my friends who initially didn’t like Marathon whatsoever. How dare Bungie reach out to their innate audience of PvE players since Myth, OG Marathon, ONI, and Halo!
Marathon is one of a kind.
Firstly, I apologize to my followers for this not directly being art related, but Marathon in of itself is one of the most expressive and interesting unique games I’ve had the pleasure of experiencing.
Marathon is truly one of a kind, not once before in my life have I seen anything similar to it in its rock solid visual identity and clarity. A world rocked by disease and anomalous occurrences, left behind and abandoned to the whims of selfish higher powers. To play as only a shell of what was once human, doing the bidding of Corporations who see you as nothing but a tool to claim lost technologies for themselves. This game makes you feel like an object from the very start.
That, in of itself is a niche. People want to be a hero, to be the savior, or something bigger than themselves. Yet this game strips all of that away, and for most, all you do is lose, lose, and lose. Marathon gives loot in plenty, but it takes it away just as easily if not more so. An extraction shooter, another niche, a market Marathon arrived to far too late. What do they bring to the table? Blood pumping, boiling, sweat inducing competitiveness in all it has to offer. Another niche. Then, back to its art style. While awe inspiring to most, including myself, it has been widely given a moniker of being “woke” yet having no actual correlation!
Marathon. A niche, within a niche, within a niche, within a niche. Tarnished by bad publicity, management, abhorrent technical difficulties, and the closure of Destiny. This game has been setup for failure, but, I personally believe that it can avoid its fate. Marathon deserves the opportunity to branch out and experience longevity, to offer new modes, expansions, and gain the traction it sorely missed. It may be niche now, it may be marred by Bungie’s past and the endlessly active naysayers, but it has a foundation. One that I’ve never in my life have been more happy to support.
Some Marathon players are organizing a community event called Marathon Revival Week, which will take place from July 21 to July 28.
The idea is simple: invite a friend to try the game, help new players get started and leave a review if you’ve enjoyed the game. The community hopes these small actions will help bring more players to Marathon.
The organizers say this isn’t because they think the game is “dead.” They see it as a community-driven effort to grow the player base and give the game a boost.
Dont laugh