@DuckyDoomy@AnimeKartRBLX I was recently experimenting with using robloxs server authority for a racing system like this. It wasnt great.
I wanted to ask how you are doing kart replication in a way where it cant be exploited. Are you just sending over client positions? or does it have server input lag?
I've gained the courage to make a devlog for the skateboarding game, its a bit pooey, but hope you guys like it. https://t.co/NCJhbX3wum
#RobloxDev#ROBLOX
Roblox pathfinding isnt suited towards anything except a very simple entity that walks along the ground, it cant support flying, or things crawling on walls or ceiling. Mine can. But in this case the clown is such a grounded entity.
Clowns! Lots of clowns! This is actually an old gif. But these babies use my improved custom inverse kinematic solver and pathfinding system.
Despite this the biggest pain was getting them to play well with networking.
#Roblox#RobloxDev
Inverse kinematics are highly underutilized in roblox games. This system I made before roblox added thier own solver, yet no one seems to use it over the animating things directly in the animator, which doesnt serve most games well.
Anime Stylized Unit Frame
Currently accepting commissions to revamp your entire game UI for only 40,000 Robux.
βοΈDon't let this opportunity pass you by!
Discord: hatooo
#roblox#robloxdev#robloxui#robloxgfx#robloxcommission
Day 2 of my very high effort tower defense.
Ideally you should be abstracting the enemies fully serverside as just data, but I cant be assed coding my own chunck system for them so I just move them at a lower rate on the server and use parts in radius.
#Roblox#RobloxDev