I’m currently part of the 6 week Summer Placement Scheme at @StaffsGames where I’m programming MechHead, a twin stick mech combat shooter. It’s been an incredible experience collaborating with talented individuals across various disciplines to create such a fun and unique game!
@thomasbrushdev Just a quick question, based on your previous strategies for your games success is all these free workshops to gain a bigger email list for the release of twisted towers?
@thomasbrushdev I am about 15 minutes in, it's a really interesting approach to gamedev. I like what you say about the lack of importance of followers financially, and selling two products for diversification. I always see a massive hate of courses and this approach, does that ever bother you?
More updates, using sprite masks and some code you can now be seen behind objects, and some further updates on the game loop! #gmtkjam#gmtkgamejam#indiedev#gamedev
Followed me @MSFTGameDev
I was making this game to give my mother a better life cause we are poor.Unfortunately,she passed away cause we didn't have money to medical treatment.She and I gave our souls to this work with limited time and money.Canyou helpme MicrosoftGameDev?❤️
@JanOrszulik Very interesting, still your shaders are insanely good, I am probably going to play around with building some shaders ground up and seeing how it comes out because of this. Thank you!
@the_real_aia Here is a technically description of what is actually going on. So basically, unity staff have shrank down to mini size snuck in you PC and are fucking with you.