Here's a draft web page with some more information about my game: https://t.co/i9hGcc0Ql2
Once I've got a playable alpha version I'll make this page public (so it can be found without using the link above) and put I'll the alpha on there to download for free
I feel like my levels look a bit empty currently, so I'm adding little decorations to them. First is this lantern that wobbles when touched:
#pixelart#gamedev#screenshotsaturday#platformer
@BattleSplatter Thanks! I'm just getting back to working on the game now so it's motivating to see people still looking at it. Btw I checked out the trailer for your game and it looks really good!
Small update - here's a simple pause menu. I'm getting around to all the necessities that I've ignored so far to get the game ready for an alpha release.
#gamedev#indiedev#madewithunity
I finally got to combine the fire and ice mechanics in one level! It's probably my favourite level so far but I'm hoping it's not too difficult. I'll be releasing the alpha as soon as I can for some feedback.
#screenshotsaturday#gamedev#indiegames#madewithunity#pixelart
Animated the torch which destroys the ice cubes on contact. Also added a little title bar on the top of the screen that slides away each time the level begins
#pixelart#gamedev#madewithunity#indiegames
Working on an animation for when the lock disappears after the key is collected - currently I've just gone with the same 'squashing' animation that the key has. Any feedback would be appreciated!
#pixelart#gamedev#indiedev