@QuayAyE2K Generating good stats will build everyone's takeovers eventually. Turnovers, bad shot selection, fouls, etc. take it down. But game events that fit your arch will build your meter the fastest.
Looking for a clan to take over the PS4 side of the SKI x clan! @WalkOnWarriors @2KProAmIntel @2KCrewFinder @FreeAgentGaming @2KProAmInsider @2kproamsearch @2kProAmTv
Added triple threat “style” packages to #NBA2K19. Packages come with the stance, regular jab, quick jab, stepover and trip pump fake. Cool way to differentiate players pre-attack
Official Clan Roster:
SKI x SplashGod (@SSplashGod )
SKI x Jacoby (@SKIxJacoby )
SKI x JuiceBank (@JuiceManKing )
SKI x SlamCam (@Itsyourboycam10 )
SKI x Breezy (@BreezySneaks )
SKI x Chrome (N/A)
SKI x Blaze (N/A)
yourself more vulnerable in the other direction. You can also choose to push towards the rim, giving up a bit of ground but making it harder for the boxee to muscle around you. If you’re not sure, zero out your stick and you’ll get a balanced resolution for all possibilities.
As the boxer, you can counter the boxee’s movements if you think you know what he’s going to do. Push your left stick away from the rim to drive him back, or push left or right of the rim to guard against swim moves from that direction, while making...
You can also attempt to disengage from the boxout by steering away from your opponent and letting go of LT, but a determined, skilled boxer will be hard to avoid unless you really just want to run away.
The success and speed of your swim attempt depends on many factors including strength, weight, boxout skill, hustle rebounder badge level, and whether either of you are in takeover.
As a boxee, you can attempt to shove your boxer toward the rim by pushing your left stick toward the rim or try to swim around him by pushing the stick left or right of the rim.
Because of the later ideal rebound timing this year, the boxout mechanics will be more important to consider since there’s more time spent on the ground. Of course it all starts with holding the boxout trigger,
for the rebound button in offline modes is right as the ball hits the rim for the first time (a bit later than last year’s timing). A tiny bit before it hits is ok (especially with good attributes), but if you try to jump way too early, you’ll miss the ball quite regularly.