Introducing Slingshotter: A browser-based game inspired by Kerbal Space Program.
In Slingshotter, your entire rocket flight plan is editable on a timeline. You can tweak your ascent burn, or even your rocket design, and see how it affects the entire flight trajectory!
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@Truthful_ast Time to practice your booster landing skills!
It's easier that it looks: Boosters only need a small fraction of their launch propellant to reenter and land.
@WeVennStudios Well I thought it's "just an animation", it's not strictly necessary to play the game. I need to unlearn things from my engineering background!
We now have a launch animation!
Not sure why i waited for so long to add this... Makes the game instantly more fun.
Give it a try ! (link in bio, no install, free)
Introducing Slingshotter: A browser-based game inspired by Kerbal Space Program.
In Slingshotter, your entire rocket flight plan is editable on a timeline. You can tweak your ascent burn, or even your rocket design, and see how it affects the entire flight trajectory!
The architecture behind Slingshotter is somewhat unconventional. It combines @threejs and @angular via the angular-three library by @Nartc1410.
It also includes a custom simulation engine to compute multi-planetary trajectories efficiently.
Here's the link: https://t.co/5JUEELpFgg
The game is in Early Access (still working hard on it).
If you give it a try, I'd love to hear what you think!
Introducing Slingshotter: A browser-based game inspired by Kerbal Space Program.
In Slingshotter, your entire rocket flight plan is editable on a timeline. You can tweak your ascent burn, or even your rocket design, and see how it affects the entire flight trajectory!