@NekoSuneVR Yep, I've seen that, and it actually made me work in Paradise again! Thank you very much for the inspiration!
Is it okay for you if I add some of your fixes to Paradise, including the LiteNetLib implementation?
By the way, the Discord invite in the Steam discussion seems invalid
To this date, Valve hasn't added an option to Steam Deck to disable boot and wake haptics altogether. Since I'm not using haptics anyways, I've disconnected the respective power connector. No more useless haptics!
Webstone has been updated to 1.0.2 and now allows for setting a passphrase required to connect, TLS support and block groups!
Now available on CurseForge and Modrinth!
https://t.co/kCM9Wk8LCt
https://t.co/abTpSbcKbw
It's finally happened.
I've released my very own Minecraft mod, based on an idea by @FundyLive.
It's called Webstone, and let's you control your Redstone via your browser.
Now available on @CurseForge and @modrinth!
https://t.co/lNX8D7nDe5
https://t.co/8BGrjmnOyI
It's finally happened.
I've released my very own Minecraft mod, based on an idea by @FundyLive.
It's called Webstone, and let's you control your Redstone via your browser.
Now available on @CurseForge and @modrinth!
https://t.co/lNX8D7nDe5
https://t.co/8BGrjmnOyI
Today I learned that you can not only run the XP version of Paint on Windows 11, but *also* the NT 3.1 version of Paintbrush (though only with grayscale colors for now).
Technology is truly amazing.
@bunjavascript is the Todd Howard of JavaScript runtimes: it just works.
Take a random large project and run it with Bun, and it's working without any problems.
If anyone can recommend a tutorial or series with a responsive modern design that also includes a Node.js & Sequelize backend, preferably without Indian accent (no offense), that would be great.
Trying to get back into web development using React and Tailwind.
Just trying to build a simple landing page with login functionality, with some modern design, and I'm fucking overwhelmed.
I did the unthinkable. After years of keeping my 10.5" iPad Pro on iPadOS 13 (for some weird reason) l finally decided to upgrade to iPadOS 17 today, constantly fearing lags, crashes and other issues. So far everything seems to be working as intended.
There's not much bad to say about the game, just two things: Photos you take during the game are not saved to your PC, and the audio design appears somewhat unfitting for a modern Source game in my opinion, as it sounds more like Half-Life 1 in most places
INFRA by @LoisteInteract has probably the most beautiful maps I have ever seen in a non-Valve Source "1" game. If any of the devs see this, please explain how you created those gorgeous cave walls in the Metro section, I can't stop thinking about those.
@andreasmoloiu Well, tell that to my KVM with a AMD CPU. A fresh VM works (except for graphics), but as soon as I pass through my RX 560, it just freezes while booting. Big Sur on the other hand works just fine.
"Unity" and "Pride" wallpapers are basically PosterBoard app extensions, so there must be a way to abuse private APIs to register a custom extension for supplying your own wallpapers.