Near my city, towns are devastated by Hurricane Helene. It's apocalyptic, and families need help. If you have anything to spare, please donate to the Go Fund Me I started for these families. Let's hit our goal of $10,000. I'll give you a shoutout if you do in a video :) https://t.co/fmXuJ32Aj2
Working on the main menu of Soapbox 1 some more. Those that know what a drag reduction system is, I could use some recommendations on the icon.
#indiegame#indiedev#gamedev
Working on braking markers for Soapbox 1. Now I just need to place them around the track. I wonder how much time I can waste trying to automate it. 🤔
#gamedev#indiegame#indiedev
I just spent entirely too long playing around with Icons for Soapbox 1. This is the only that made it to rendering.
I think the key light needs to be reduced. what do you think?
#indiedev#gamedev#indiegame
Working on a timing box for Soapbox 1. So far only the current lap time and sector times are working.
If you have any advice on how I can implement the time delta, let me know because the only idea I have seems clunky.
#indiegame#indiedev#gamedev
I just uploaded a new physics demo for Soapbox 1, my Formula 1 soapbox racing game. The car now has a tuned brake bias and differential.
https://t.co/UvsRFVjlzk
#indiegame#indiedev#gamedev
After all of my research, programming, and a little help from ChatGPT, I think the cars in my game now have a working differential. I'm not entirely sure how to test if it is working exactly as it should, but it "feels" like it is.
#gamedev#indiedev#indegame