Over the years, I've worked on a wide range of projects from small indie ideas to AAA games.
Here is how I would build an interaction system from scratch in Unreal Engine if I were to start a new project today.
A thread ๐งต๐๐ผ
Main.WhetverManager is how I basically reference ANYTHING in my game, genuine question: Why is this bad? I've shipped a couple games and I don't see the downside of it yet ๐คจ
New mechanics are feeling really good, sidestep is a new way to dodge attacks quickly (with more risk if not on time) and diving feels a lot better animation-wise.
More progress coming
#gamedev | #UnrealEngine | #indiedev
#UnrealEngine5
Deal of a life time! Combat Fury system is 70% off. If you are a student or a solo dev, this deal is dedicated to you! Don't miss out it, sale ends Feb 16. Start prototyping and impress your target publisher. Use coupon code GORKAFURY ๐ช
https://t.co/B6e1EDBtk2
Feeling nostalgic for games like Crash Bandicoot, Spyro the Dragon, Jak & Daxter, etc.?
We are a small team making a new 3D platformer game inspired by the classics from the GameCube and PS2-era.
If you like what you see, consider giving us a follow.
๐ฆ๐งก #indiegames#gamedev
Trailer for my new game! โ "A Difficult Game About Climbing", is of course inspired by Getting Over it with Bennett Foddy (one of my all time favorites!).
Wishlist the game on Steam to get notified at release! ๐ https://t.co/qExBhJORsl