2D Art figure training isn't going so well, I know I don't post a lot but I'm still planning to do more art and stuff after I figured things out.
Also I'm learning new skills and tools too.
Funny how in 2D drawing we have to "make it perfect" from sketch to clean result and in 3D modeling it's kind of the opposite, from "perfect mathematical objects" to a more imperfect result like we're creating flaws to make it more real