@xodusprints@pl4tinumeffects Why are we lying? It all comes to game design and player psychology. A perfect game in your eyes might not be a perfect game to the larger audience so strip that sorry ass mentality
@pl4tinumeffects To be honest you did learn it the hard way. If you want a game to do really well then pour a lot of time into game design and the actual development of the game. If you rush games then of course it will not do well. Simple cash grabby games should take you minimum 3 weeks not 1
@bqeaar@aidenbogoo “So many games with few prompts” I promise you that you’re never going to make a profitable game with just a “few prompts” you’re genuinely in for surprise. At that point you’re wasting your time
@Theocrules1@Venom_stream0 Not animals but some type of npc chasing them. Roblox devs don’t understand that if you don’t have dopamine mechanics in your game, no one is going to play that shi
@FPSerDev@hanox08@Kami7D_ No “keep making shit” is just bad advice. before every project always have a precise game design, and the game idea should always come from a market that’s in demand. You’re just wasting time if you just “make shit till you make it”
Procedural Models are here! Create editable 3D models with code or AI in Roblox Studio. Made with attributes that you can shape and refine. What will you create? https://t.co/8kQ6EQsycH
Texture Lab is now free, go pick it up!
https://t.co/Cwipn0BYAa
Added a new tool for flipbooks to the plugin, it should offer all the features my old external flipbook tool had but now accessible directly from studio!
#Roblox#RobloxDev#RobloxPlugin