[#Sorteo] [#Giveaway]
¡Para celebrar el lanzamiento del Nintendo Switch 2!
🙌🙌🙌
✅ Sigue a @NINtheorist
✅ Repost 🔁 y Like ❤️ a este Post…
para tener la oportunidad de ganar un código de $500.00 MXN de la Nintendo eShop.
¡Termina el 05 de junio!
📢 Calling All Survivors
🦖 We're giving away ARK: Survival Ascended Xbox keys to 3 lucky survivors! To enter, just like AND retweet this post.
🎉 The winners will be announced in 24 hours. Game on! #ARKSurvivalAscended
First: Hail Lilith. Then: enter sweepstakes.
Follow Xbox & @Diablo, then RT this post with #DiabloIVXboxSweepstakes for a chance to win a custom Diablo IV Xbox Series X and stand, and another Xbox Series X.
Ages 18+. Ends 10/30/23. Rules: https://t.co/e22cIk5YI5
i was making an Unreal course that i was going to sell, but given the recent news…
fucc it, uploading it to youtube for free
#unityengine#unrealengine#gamedev
Son las 3 de la mañana, tienes la idea perfecta que desbancara a Hollow Knight y Stardew Valley... Estás deseando sentarte a programar como un enfermo durante 6 horas...
P A R A
Deja que te cuenta algo sobre una herramienta que puede salvar tu salud mental: EL PROTOTIPADO
🧵👇
Hello everyone 👋👓
In today's video, I am very excited to show you all the NEW AR Foundation features that Unity added for Meta Quest devices. These features are provided through an experimental package called the "Meta OpenXR package”.
📢 Full Video available at: https://t.co/CuMmZRDnW2
📌 Meta OpenXR features covered today:
👉 Device Tracking (HDM + Controllers)
👉 Camera component (for Passthrough features)
👉 Plane Detection
👉 Plane Classification
👉 Raycasts
👉 Anchors
📁 Source files updated for Meta OpenXR Support available as GitHub gists below:
AnchorCreatorV2.cs 👉 https://t.co/fl1FhmOtnY
TogglePassthrough.cs 👉 https://t.co/CDGbCMPw7u
📌 Unity Meta OpenXR Package docs: https://t.co/nQ2mcmp4zO
💡Let me know below if you have any questions thanks everyone!
#VR #AR #UnityTips
The @unity XR Interaction toolkit v2.4 is out now!
The biggest change is a complete revamp of the ray interaction visual logic, it's burst optimized, rays bend to their target and are retractable!
Ray jitter is also way down thanks to default stabilization!
See the🧵for more
The 𝗲𝗻𝘁𝗶𝗿𝗲 planet 𝗘𝗮𝗿𝘁𝗵 is at 𝘆𝗼𝘂𝗿 disposal.
Google releasing 3D tiles is changing a lot.
Cesium + 3D Google Tiles + Unreal Engine
Credits: @AxlRossYT (youtube handle)
#3d#gamification#technology#innovation#unrealengine
#Blender Tip: You can easily create clothes around your character by using the Sewing function of the Cloth sim. It works best if you use the settings demonstrated in the video. #b3d