Your FACEIT stats, working again. Spawnsy FACEIT shipped a big update: Rating & Swing are back after FACEIT's own API broke them, stats load instantly, and matchroom data loads even faster on repeat visits.
link below
#CS2#FACEIT
@CS2News_EN Fumbling a Tier 1 academy contract because you refused to type cl_radar_always_centered 0 in console is the most Counter-Strike ego trip ever.
@Mauisnake Paying six figures a year for a guy to break his wrist outside a nightclub right before the RMR. Peak esports economy will never be replicated.
@NartOutHere s1mple had the highest peak violence in CS history, but ZywOo maintaining that consistency without dropping off across two different game engines is why pros are finally making the switch.
@Ozzny_CS2 Pro teams with chopper: synchronized crossfires and 4-second reload cover. Premier with randoms: guy silently reloads behind a box while his teammate dies on site.
@ShavvyCS2 We checked his latest FACEIT demo from today and he was using a different crosshair again. He's clearly experimenting with new configs after the update.
CSGO-b57wT-uvT3A-LJdaE-uSduy-f8KvM
@Sippinsoda Pretty close, but donk switched it up slightly in his last game. Looks like he's still testing different crosshair setups post-patch.
CSGO-b57wT-uvT3A-LJdaE-uSduy-f8KvM