Got a first version of waterfalls working! Really fun to see the water react and new little ponds and waterfalls form as you edit the terrain.
Next I’ll look at some better shading, VFX and solving lots and lots and lots of edge cases.
3 years of solo indie dev in 60 seconds. my first steam game is finally released!
!!! early dev footage and cringe music included !!!
#gamedev#indiedev
Got a first version of the water surface working, including some quick foam that moves with water speed.
This is for the water simulation in my relaxing sandbox building game Island Architect.
Zoy hasn't been doing great at swimming lately. Honestly, it's because I haven't been teaching her properly—I've been getting off work way too late.
#indiedev#indiegame