[DEV LOG] Smoke fixed.
Lots of changes in the works since Steam Next Fest.
Here's one of them — updated smoke effects.
We'll keep sharing the details as we go. Thank you.
📌 https://t.co/yiGJEf0uU1
💬 https://t.co/SCXbYR8a1A
#StackUp#Indiegame#MilSim#CQB#FPS
All weapons, fully animated.
From handguns to rifles, every weapon in Stack Up is built with realistic gun mechanics and motion — because how it feels matters as much as how it looks.
👉 https://t.co/8OBDtGfbFM
#TacticalFPS#IndieGame#GameDev#DevLog#SteamNextFest
📍New map just dropped — Hostage is now live!
Multiple entry points, zero respawns, every second counts. Get out alive.
Now, all PvP maps are officially open! 🎉
Check the full details: https://t.co/u1jSpvOrQf
#StackUp#SteamNextFest#FPS#IndieGame#Steam
📍New map just dropped — Library is now live!
We've just unlocked a brand new map and it's ready for you to explore.
New corners, new angles, new chaos. Are you ready?
Check the full details:
https://t.co/3LWUkiNuuG
#StackUp#SteamNextFest#FPS#IndieGame#Steam
STACK UP is coming to Steam Next Fest.
Play the demo, join the event, and win Steam Gift Cards during the festival.
JUN 15 – JUN 22 10 AM Pacific
Wishlist on Steam:
https://t.co/yiGJEf0uU1
Join the event:
https://t.co/4FFpOvrDxh
#StackUp#SteamNextFest#FPS#IndieGame#Steam
Super happy to share our first dev note, showcasing our pistol mechanics in Stack Up!
We’re aiming for weapons that aren't just cosmetic, but actually impact gameplay outcomes.
https://t.co/MFB3q309lf
Wishlist now: https://t.co/yiGJEf0uU1
#TacticalFPS#IndieGame#GameDev#DevLog