If you are giving a presentation and you ask, "Do you guys have any questions?", and the room goes silent, I, for one, suggest that you keep repeating whatever you have mentioned until someone interrupts you and tells you to go on.
Or until someone asks a question.
@deusxyz Can't agree more. The experience that players gain from your game determines how likely they are to share your game with others. Be it a good or bad experience 😉 It has to be on either side of the extremes
I feel more at peace with myself lately, knowing that I do not have all the answers. Despite that, I know I can't ask the same questions every day.
That said, this means business. Grind time.
@deusxyz I guess it's the idea of saying not having enough time that we choose the easy way out, only to regret later on. Would 10/10 fix it if it's my game 🫡
Is it okay to split a state machine across 2 functions? One in a cyclic task and another in the process function itself.
The reason being one of the states has to be monitored cyclically and when the counter is up, it switches to another state.
#IndieGameDev