Warding has changed significantly since you last saw it.
The skill is now more like how we pitched it - with its focus on making magical robes and armours. Here's a few Mods talking about the skill itself, and how we've worked with you to design it.
https://t.co/QZTZUCgbpt
Unpopular opinion: The wilderness should be the best place to make money in the entire game, huge rewards at the expense of taking a huge risk to obtain whatever it is you're after.
High vs Reward, bring it back.
This should not be changed IMO. It helped combat rushing and made antirushing become an actual viable option. The people complaining that it needs to be removed arenβt thinking about the health of PvP; rather their own selfish desires. No change needed IMO