I've been working on the juice of the cards in hand
It's not quite perfect and there are still lots of little things to improve, but I think it's starting to look nice!
(Card artworks are prototype and are going to change drastically)
#pixelart#gamedev#godot#cardgame#canopée
Last night I worked on the fire shader for Canopée
It uses 2 animated noise layers, a 3rd noise to break up the flames, plus outline, embers, smoke & a filter that darkens and desaturates the tree
Still needs some work, but it's heading in the right direction
#pixelart#gamedev
Swamp biome in Canopée
I use multiple noise layers to procedurally place tiles and scenery in biomes
Shared seeds let me reuse the same noise with different thresholds, i.e. deep water in the centre of water, damp grass along the shore
#pixelart#gamedev#indiedev#godot#canopée
@p1edraparlante@k_flowstate ah I had to setup something on my side, it's done!
the character comes from a series of portraits I did to practise at the time (but hardly any of them were ever shown)
@raelvseveryone@k_flowstate yes the anime girl in pixel art!
I don't know the instagram username, maybe it's the person who made the mockup or the editing?
@p1edraparlante@k_flowstate haha we can, dm me if you wanna chat, I'm not much active on social media (should be doing it a bit more for visibility & stuff)
I’m really pleased you like it so much! credit is nice and all but it’s hearing that it resonates with people that gives reason to continue doing stuff