🧩Released a GameMaker Studio 2.3+ Nonogram Example project ! Check it out now for FREE:
🕹️Play the web demo and download the .yymps package here: https://t.co/ih5M9CoQxD
💻Give a look at the source code:
https://t.co/ijT9zoIcyU
@itchio@GameMakerEngine
Pokemon Gold - Map Chunks Loading using structs in GMS 2.3
The system is far from being perfect and optimized, but it's a good start.
Each chunk is a struct containing parameters such as:
- NSWE chunks connections
- Width, Height
etc...
#screenshotsaturday#GameMakerStudio2
Pokemon Gold - Grid Based Movement on GMS 2.3.
It looks like the real game, I think. 😅
(Ops, I spelt "Elapsed" wrong, but it just a debug text you know)🤷♂️
#GameMakerStudio2#GameMaker#IndieGameDev
Been experimenting with the new GMS 2.3 features the last two days after doing some months on Unity C#.
Here's a famous board game clone using structs.
I've missed so much GML, and I can't wait for the new upcoming features! @YoYoGames#GameMakerStudio2#GameDev#IndieGameDev
For those who are interested in learning how to use JSON in GMS2 to store and retrieve data, here https://t.co/w7IWaPV61u…… you can find a bundle containing a Pokemon-like battle system and a Card Game. 40% Off! Only available till July 15th!
#gms2#itchio#bundle#pokemon
@dpjsc08@CyberpunkGame @PlayCyberPunk What if Cyberpunk was postponed again?
My team and I have made a funny excuses generator:
https://t.co/nNmQK6OwHN