Hellooo! I know it's Sunday, but I was home alone and had to make the most of the day 🙊 so... I started working on the health and combat systems (again), but this time I won't be doing anything else until I make this awesome. #WIP#gamedev#IndieGameDev#indiedev#madewithunity
Hey! I changed the slap attack to elastic punches, it's still a WIP but it makes more sense to me since the tail can stretch. I was inspired by Luffy's Gum-Gum attacks from #ONEPIECE but much simpler 😂, what do you think? #gamedev#IndieGameDev#indiedev#madewithunity
Hi! I'm experimenting with the camera, grab points, and added some crates and coins. It's taking a lot of work to get the best navigation/platforming experience but I won't give up until I get it. #Poch#gamedev#indiedev#indiegame#madewithunity
Hey! I added UI indicators and separated the targets into two: navigation and enemies/objects to avoid conflicts between them and to be clearer with the interaction, by the way I'm using @KenneyNL input prompts, what do u think? #Poch#gamedev#indiedev#indiegame#madewithunity
Hey, I'm finally back after a looong time! 😅😂😇🙊 Ok so.. I'm testing new melee animations but I need to do more iterations (I'm not happy yet) and added a new move: dodge... I hope u like it! #Poch#gamedev#indiedev#indiegame#madewithunity
I started working on enemies, they still don't do anything (this what I have for now) but I'm doing my best to find the right feeling... so please be patient and forgive me, I haven't played many action platform games before 💩🙊🙈 #gamedev#indiedev#indiegame#madewithunity
Poch can glide now! 🪂(needs polish 😬) I'll focus on enemies for a while and then I'll go back to work on the player controller. #gamedev#indiedev#indiegame#madewithunity
What's up? I had the opportunity to work more than usual this week, so these are the new abilities of Poch: wall climb, wall slide, wall jump and ledge grab and added some dust particles, I hope you like it 😬 #gamedev#indiedev#indiegame#madewithunity
Hey I'm back! I decided not to overcomplicate the combat system for now because I need to work on other features of the game, so I'm using the classic 1,2,3 combo and adding some "placeholders vfx" 😉😉😉 how does it look? #Poch#gamedev#indiedev#indiegame#madewithunity
I'm working on some melee attacks, there's still a lot of work to do until I get the best result (vfx, timing, feel, etc) but It's a start. I'll rest for a couple of weeks, happy holidays! Thank you for all your kind comments🫶 #Poch#gamedev#indiedev#indiegame#madewithunity
Hello! I added a recoil to the grappling kick for better feel and control and tried some climbing grips, I don't know what I'm doing haha #Poch#gamedev#indiedev#indiegame#madewithunity
Hellooo!!! I have started working on #Poch again and I just wanted you to know it 🙈. However I changed EVERYTHING and started from scratch🙊, I'm just starting but here's a sneak peek of the new gameplay and character design, what do you think? #indiedev#gamedev#indiegame