Launching a Windows game through Mac native #Steam, now with working overlay and Steam API
Hopefully I can get this stuff on GitHub in the coming weeks
#macOS#Proton
the $8 closed wrapper guy is mad that a free, open source agent ships with too many skills. skills that toggle off in two clicks, individually or by category, and you knew that going in.
so "every user is forced to have a polymarket skill" was never true. it was a config preference. you could've toggled it in five seconds, or if you think the defaults are wrong, opened a PR, the code's right there. you did neither, you turned it into a public shit pile on to farm a thread.
the funny part is you're calling an open, readable, PR-able agent "bad at feedback" from behind t3 chat, the closed $8 proxy that runs on other people's models, hides its own caps, and that you won't even open source, you ran a cloneathon so strangers would build the open version for you.
in hermes agent i read the skill, switch it off, or fix it. in t3 i can't see a single line. which one's actually built for the user?
you didn't review hermes agent. you reviewed yourself.
@oops4041555 Exactly nothing else does what jellyfin does in a free accessible platform, and even then jellyfins plugin system opens it up even further