@Guih27600349@xFSN_Saber U are right on the souls part but it's still a good amount that come from the minions u kill.
By almost deleting that u will be way weaker in the mid game (even 10 souls is a huge difference).
She will solely be a cp after these changes which makes her more nieche and unfun imo
@IAmZveno@RiotPhroxzon Not only helm made her broken, also the synergy her build has with Jack of all Trades but I agree, Helm needs more changes and is the main cause of her winrate increase
@wildhogs2011@ClashDotNinja Ohhh, so its only purpose is to increase your player capital level (Reputation) to unlock new decorations. It even says it in the screenshot, I'm stupid. I just wasn't sure what Reputation meant until I googled it
@MoleculeLOL@RiotPhroxzon Make the bonus damage scale from 5-14% (level 9-18) and/or make the damage falloff based on range start at 200 range, not 0 (below 200 range you deal 0% bonus damage).
Would make it more unique again (bad vs melees/dive) while fulfilling it's late game fantasy.
@MoleculeLOL@RiotPhroxzon You are complaining about it being good on every ranged character, which I understand, but that's fine with me.
I'm complaining about it being a too strong first item purchase, which contradicts with its fantasy of being a PERCENT AA damage amp.
Just add a level scaling to it
@MoleculeLOL@RiotPhroxzon Also why is Hexoptics untouched? It just feels wrong to be built on 90% of crit champs first slot, when it's identity should be a scaling full damage item 3rd/4th slot.
Just rework it to fit that niche more