So exciting having watched this project grow for over a year now! Just pledged, please give the kickstarter a look at and lend our fellow dev some support :) @TheFrenchDev_@Kickstarter https://t.co/Wpe00BtriT
Developed a compute shader to flatten our terrain (both in scene and at runtime) for level designing and structure placement during the procedural world gen! I now want to run our whole game off the GPU...
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