Excited to announce that I'll be representing @TeamElderBlood in @EscCardGaming's A.M.A.R. Down Charity Tournament - to donate, join the Twitch broadcast by AnthonyTheStampede on Saturday: https://t.co/6bDUpA8DGR
ESC Card Gaming presents Amar Down Charity Tournament.
8 Pro Players from the main #Gwent teams to support the research of nutraceuticals for down syndrome! Follow the tournament from Saturday 9th and Sunday 10th at 16:00 CET here: https://t.co/0bAxTQMFnA Casted in English!
Excited to have one of my recent decks covered in a guide, a strong counter against Artifacts (especially when the Meta favours Scenarios) - many thanks to @ggChuch0
for collaborating
https://t.co/c553uGRZkk
A @PlayGwent article where I recount my introduction to the game, as well as outline some unusual twists on current popular leader abilities
https://t.co/HgTeXOaLDF
Agree w/ many points - thinking one underrated aspect, also, is time of day/season. I've found at many ranks (including Pro), that playing games 'off & on' tended to be more productive than grinding (access to more time zones and diverse gameplay).
Now that you all have read Sepro's article. What about the climb to pro rank itself? The charming Nova has been writing an article about if its possible to climb to pro rank without pain and tilt including quotes from BG members & friends. Give it a read ๐๐ปhttps://t.co/G4IwTZXSGn
Complaints about Nilfgaard are currently popular, but I've had success with this list for several seasons (believe it lost only once during Duel of Dogs Qualifier Tourney). A tip: Thirsty Dame & Seditious Aristocrats are as good as any Bronze Engine when protected.
@robdiesalot IMO there's a few factors: 2D>3D transition was a very experimental phase. Even academics talk about how recent decades are a nostalgia fest; new games try to capture the spirit of what you remember, but definition of 'game' is rigid now. Too many 'design rules' & same settings.