Exploring AR, VR, AI, and other tech in real life, no hype, no scripts, or endorsements. Just honest experiments, practical insights, and unpolished adventures.
Imagine paying half a billion dollars to own a company and then just…spinning it out…
Oh well, congrats to my former colleagues and good friends at Supernatural Health! Cheers to your newfound independence!
https://t.co/Q9EIfsxKB9
@status_is_down And again this morning. now saying "We couldn't sign you into your Microsoft account. This may be due to account restrictions or regional limitations."
Just stepped inside my favorite movie locations on my Quest 3 🎬
Gaussian splatting + Standalone VR
— Multi-renderer ordering (render-order key + depth tiebreak)
- View-space distance (length to splat center) instead of raw z
Built with #SplatBox 🟦 #Quest3 #GaussianSplatting #VR #Unity3D
I've spent the last few weeks testing the best apps and features on my Meta Ray-Ban Display glasses. Here's what I learned.
Full video: https://t.co/szs2rguSGa
🏃♂️ I've gamified my own run so I can race my own ghost with the Meta Ray-Ban Display.
I built a web app for the glasses, loaded a previous GPX from Strava, and dropped game mechanics on top.
Pick up coins when you keep pace, sprint zones reward extra points if you push, and a mini leaderboard on the lens shows how you're tracking against your past self in real time.
Best part: it actually works. Seeing your ghost 20 m ahead is a way stronger nudge than any number on a watch. 😅
Android XR's major update brought an AI feature to make any windowed content 3D, hand occlusion in the home space, and the ability to pin windows to your walls to Samsung Galaxy XR.
Details here: https://t.co/Oaezh8vntc
Yes, FlatOut 4: Total Insanity VR has wheel support.
We’ve put together a quick blog with the key details for anyone looking to take their setup for a spin: https://t.co/gIlWlGQKh4