I'm still here and alive! I have about 10-15 pieces of art I need to upload both here and elsewhere, and my focus has been the book for the majority, right now. I know I'm overloading myself in projects again, so it's all one step at a time right now.
It's a logo.
I did it in 2 hours.
I'm still not taking commissions, but these lucky folks managed to nab themselves this for free, in a spur of the moment evening.
Also there's no point in me modelling an ASS or any of her crotch, but I did, hue. It's good for me to get practice in modelling that for her next model anyway, the skirt'll be going over the top, so all those polygons will be delete, eventually.
Still at the 3D modelling! I scrapped the previous head. Model for @GL1TECH (which is also me, lol) #vtuber#envtuber#twitchaffiliate
I've done two to three different head tests. This is my first ever body AND face model. Be gentle! I've only been learning 3D for a month or 2.
He also uses very complicated words to refer to 3D, like, 'you can add poly loops that smooth out your mesh without messing with integrity whereas it’s harder to remove polyloops if they’re not topologically sound'. What does this mean???