Thank You all so much for 25,000 subscribers (and for everyone watching the reels here on Facebook/Instagram). It's means so much to me and the gang that you all decided to stick around the channel.
I definitely want to focus more on the channel then I do currently. Having a full time job. finding time to spend with friends and family, and work on the channel is definitely something I have a hard time juggling.
One thing I hope to achieve over time is to eventually get monetized and make enough money to do this as a full time job, so I that I can more consistently provide content.
I genuinely appreciate everyone who watches the content, interacts with the video, and subscribes. Thank You.
If you want to help us further in getting closer to doing this full time, just continue watching the videos and maybe liking or commenting (Youtube algorithm loves that stuff).
Thank You Again.
Yeah I just don't think I like MW4. I can already see the Meta heavy gameplay as some guns are just clearly better, leaving the rest being useless. Movement is already getting on my nerves too. TTK also just doesn't feel right.
I'll pick it up for the campaign when I can grab it for like 20 bucks.
Granted maybe the game will feel better once I can try it on some bigger maps. So far, the only maps I've played on have felt like small meat grinder maps.
Love the gunplay and look of MW4, but I think I'm just over this type of movement. It just takes me out of the game so much. BF6 really spoiled me by reeling back the goofy Adderall fueled movement compared to CoD.
Gonna give it more time, but I don't see me sticking around.
@FavynTube@RejectedShotgun Maybe something closer to Battlefield sized multiplayer, around 64 player matches. I personally think a Planetside sized mode or game would've been dope. Really bring the scale of the Human Covenant war to scale.
@FavynTube I've always felt Halo's way forward was with scale. I feel like Reach was moving the game in the right direction with things like Invasion and Halo 5's Warzone (not req packs).
I think @RejectedShotgun's Permafrost is a perfect example of what I think Halo should have done.
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