Playing less Deadlock cause urn runs are still deathbally and melee mechanics for it suck. I really hope they change it to a KOTH capture. Would make AOE ability meta a little less required to win matches. I still believe Valve devs are amazing and that this is all experimental
@linzer_art After the meltdown Floormen had during their last match up with MLC, its really hard to root for any NA team. If anything the only team I really like is Lowkey W cause Zerggy is funny and extremely skilled.
@linzer_art Deadlock nightshift between melee creeps and floor man showed how broken just holding an advantageous urn was without returning or resetting it
@Summer4888@HuggbeesTV I agree, the horror regarding liminal spaces and things like The Backrooms never should've come from some monsters inside but come from the perversion of something nostalgic and recognizable
Man these urn changes suck so much ive dropped like 4 ranks and feel like ive lost so much motivation to play. I know its experimental but how could the devs not have the foresight to see that these urn changes just cause massive snowballs and constant midlane deathballs
After playing a good amount of matches after this new patch I can safely say this urn mechanic suck. I can see where the devs were going but if a team is losing they have a zero percent chance of getting urn cause by the time youre losing you have no map control
@risenram Yamato's grappling hook is super busted. I've seen her teleport through 2 buildings with it before. It needs to have the same effect as Billys ult whenever it gets broken by a map building or object
@jifferey Is The Stanley Parable not a game? It doesn't really have a win/lose condition and mostly tells a story with multiple paths. It does have atleast some player control and interactivity unlike Mixtape