DevLog #8 The Apocalypse: Multiplayer Building System Showcase
https://t.co/PVphGa0c4V
This video mainly showcases the current progress of the building system, including the general look of different building materials and the basic building process.
https://t.co/kVnQC2IbfJ
Dev Notes #7.3 – Making Every System Truly Work
https://t.co/AAEfG3Mvjg
The main focus now is to make the modules that have already been completed run more stably, while further improving the connections between them.
#theapocalypse
Dev Notes #7.2 – Why I Hope The Apocalypse Can Be a Survival Game You Can "Retire" From
https://t.co/OnRAnmqLMM
Do you hope a survival sandbox game requires players to log in every day to maintain their base, or allows everyone to experience it at their own pace?
#theapocalypse
Why do many open-world survival games feel so compelling during the first few dozen hours, only to become increasingly flat later on?
https://t.co/qdMFdwuHDH
#theapocalypse#game#Zombies
DEVLOG #07 The Apocalypse: The Survival World Is Gradually Coming Together
Power, water, and fluid systems, as well as farming and crop systems, building and structures, workbenches, interaction menus, combat, AI, and more.
https://t.co/fbccekzOv7
#theapocalypse#game#Zombies
DEVLOG #05:Next Month's Goal: Core System Build Integration
https://t.co/DDkhv952N4
The Apocalypse has now entered a major technical optimization phase.
https://t.co/9YZ7475U06
#theapocalypse#game#Zombies#surivial
Hello to everyone following The Apocalypse. Development has been quite busy recently, as the project has entered a phase focused primarily on underlying systems and technical optimization.
https://t.co/ymmQDivdr3
#theapocalypse#game#Zombies#surivial
Dev Log Special #2: Over 20 Firearms Now in Testing! Da Fei goes wild at a temporary firing range.
https://t.co/oSDFxvQ1Kb
In this episode, I'm sharing a milestone showcase of The Apocalypse's firearm system.
https://t.co/pE6yACYNtv
#Zombies#game#TheApocalypse
A new milestone: 30,000 Wishlists Reached! Thank You to Every Survivor!!
Hello, survivors! We’ve reached an important milestone — The Apocalypse has surpassed 30,000 wishlists on Steam!
https://t.co/FPy1OZm3O9
#Zombies#game#TheApocalypse
Happy New Year, and Thank You All!
The past year has been the one where The Apocalypse truly began to “exist.”
https://t.co/JEvmdqWS9h
#Zombies#game#TheApocalypse
In survival sandbox games, death is never just a simple failure—it often defines the emotional tone of the entire experience.
https://t.co/hVw90xJnvI
#Zombies#game#TheApocalypse
Devlog Special: Over 20 Melee Weapons Completed! Da Fei Swinging at Thin Air!
In this video, I’m showcasing the basic attack animations for more than twenty fully-implemented melee weapons!
https://t.co/84bX0ustcW
#Zombies#game#TheApocalypse
The new Devlog is here! 🎉In this video, I’m excited to showcase the first working version of our PC multiplayer framework.
https://t.co/CGDgeQgkZU
#Zombies#game#TheApocalypse#Survival
During recent development, I’ve been thinking a lot about one question
If players have already experienced the core loop of exploration, gathering, building, and combat. what else would they want to do in this wasteland world?
https://t.co/yDSmdgAoQE
#Zombies#game#TheApocalypse
Dev Note #2.1 is live! Which server would you choose in The Apocalypse — solo or multiplayer?
https://t.co/k79rUzvxLl
#Zombies#game#TheApocalypse#survival
Devlog #2 - Design insights on four hot topics!
https://t.co/4cekkyfhMy
In Devlog #02, we dive into the design vision behind The Apocalypse:
Survival Pressure
Vehicle Customization
Exploration & Scavenging
Servers & Multiplayer
#Zombies#game#TheApocalypse#Survival
Dev Note #1.3 — PvE or PvP?
Hi Survivors! In The Apocalypse, we want to hear your thoughts: should the game focus on PvE or PvP?
https://t.co/ELNvGuBpBR
#Zombies#game#TheApocalypse#Survival