After our launch some viewers were confused on what the gameplay was based on the Name and Screenshots, they were expecting a "Tactics" style game. Initially I meant the word "Tactics" as a theme / style and not genre - homage to those games though! Dumb mistake on my part...
We've changed our game name, from "Tactics" for "Pixel" - let's see if it improves our CTR on #SteamNextFest ! It was requested earlier than the festival, but kicked in last night. π
https://t.co/7nTBA8xOAD
I explain more on why, down below!
#indiegame#WishlistWednesday
@IndieGamesWTF@Steam No AI, all hand-drawn assets in our unique builder game! Not slop but still being drowned out I'm afraid based on store visits!
https://t.co/7nTBA8xOAD
Our demo is live for our pixel art builder game, relax and design your perfect house and landscape! (Or an evil castle, go nuts!)
#SteamNextFest#indiegame#pixelart#cozygames
Made a quick video for any indie dev who's been nervous about announcing their game lately
Not a strategy video. It's about the one thing in your game nobody can copy, and why that matters more than ever right now
This one's for you β€οΈ
https://t.co/thCz64hexU
This indie team hand drew over 15,000 frames for their card game
- Stack cards in slots to set off combos
- See the attack first, then solve the turn
- Each run teaches you how to beat the bosses
Game is Stack Order.
@IndieBandits Check out my game where you sail around the world like Magellan. Earth-sized open world with over 300 cities you can visit. https://t.co/YVngnRoUJo