We’re Hiring for Astrometica
BeryMery Games is looking for talented developers and artists to join the development of Astrometica, our Space Survival game available on Steam.
UI/UX Designer
Requirements:
Strong UI/UX design skills
Experience designing interfaces for games
Proficiency in Photoshop
Experience working with Unreal Engine 5 UI systems
Understanding of usability, visual hierarchy, and player experience
Ability to create clean, functional, and visually appealing interfaces
Portfolio showcasing previous UI/UX work
Responsibilities:
Design and improve game interfaces, menus, HUDs, and widgets
Create wireframes, mockups, and final UI assets
Collaborate with developers and artists to implement UI features
Improve user experience and interface consistency throughout the game
⸻
Senior Game Developer (Unreal Engine 5 / C++)
Requirements:
Strong experience with Unreal Engine 5 and C++
Ability to profile and optimize game performance
Experience identifying and fixing CPU and GPU bottlenecks
Strong understanding of optimization techniques for gameplay systems, Blueprints, and C++ code
Ability to analyze and solve complex technical issues
Experience with Perforce is a plus
Previous experience on shipped Unreal Engine projects is preferred
Responsibilities:
Performance profiling and optimization
Improving game stability and scalability
Supporting gameplay feature development
Technical problem solving and code reviews
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Cinematic Designer (Unreal Engine 5)
Requirements:
Strong experience with Unreal Engine 5
Proficiency with Sequencer and Cinematic Cameras
Understanding of cinematography, shot composition, pacing, and storytelling
Experience creating in-game cinematics, cutscenes, and story sequences
Ability to collaborate with designers, artists, and animators
Portfolio showcasing previous cinematic work
Responsibilities:
Create and direct in-game cinematics
Design story-driven cutscenes and sequences
Set up cameras, lighting, and cinematic scenes
Work closely with the team to enhance narrative presentation
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Sound Designer / Game Composer
Requirements:
Experience creating high-quality sound effects for games
Ability to compose original music and soundtracks
Audio editing, mixing, and mastering skills
Understanding of game audio pipelines
Ability to meet deadlines and work independently
Portfolio containing both SFX and music work
Responsibilities:
Create and implement sound effects
Compose original music and ambient tracks
Help define and maintain the game’s audio identity
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Location: Remote
Project: Astrometica (Space Survival Game)
Contact: [email protected]
If you’re interested, please send your portfolio, resume, and relevant work samples.
Almost two years later, I finally found the time to finish the Utopia speeder.
I hope you like it. You can download it for free from my Sketchfab profile.
Check it out here: https://t.co/7jbbTcbOpx
#NoMansSky#NMS#blender#3D#fanart#SciFi#scifiart
I could do with some help please.
I need you all to help me screenshot xeno moves & upload those screenshots to this folder.
https://t.co/qqQk1pUpfj
It's for the dynamic pages accessed from https://t.co/sn00ybefxI
Thanks in advance.
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Any #NMSVoyager#NMS players having an issue, when building a Corvette, of not being able to delete a part due to "Cannot Build//Too Close To Starship" issue? If so, any workarounds floating about? 🤔🙏🏻