This indie team is making a co-op game where you and your friends must keep a balloon from touching the ground. This is genius!
- Drop it too many times and everyone loses
- Slapping teammates is allowed
- Physics-based balloon
It's called Keep It Up! Would you play this?
Unity launched Unity AI beta this week.
Will AI haters hate this release? Yes
Will AI fans love this release? Probably
Will AI slop games become more common? Certainly
We go hands-on with #Unity3d AI beta.
https://t.co/6rrzDO4t3n
#gamedev#indiedev
Episode 1: The Designer’s Mindset & Cognitive Surplus
Why do millions of people spend hours folding proteins or building virtual cities for free? 🎮
We reference Jesse's method in our Serious Game Design course. Listen to our latest podcast series, or check out the https://t.co/J8FprffvjC to get a free game design starter-kit
Episode 2: The Anatomy of a Game
Is "Tag" a game? Is "SimCity" a game? 🧐
Most people can't define what a "game" actually is. But as a designer, if you don't know the anatomy, you can't build the experience.
Here are the 4 pillars of the Magic Circle: 🧵
Episode 3: The Psychology of Play & Flow
Ever lost track of time while playing a game? You look up and it's 3 AM? 🕒
That’s not an accident. That’s Flow State.
Here is how designers hack the human brain to keep you in "the zone." 🧵
I’ve just posted a YouTube tutorial explaining in detail how to achieve this interaction. I already had a video about it, but it was in Spanish. This time, it’s fully in English for anyone interested in this kind of effect. You can watch it here:
https://t.co/Duu0bLf3hu
#shaders
Important news! We’ve just launched a new version of The Game Beyond Discord — and I’d love you to join us there. We’ll keep this server open temporarily, but all new activity will move to the new space.
Here’s your invite: https://t.co/nPRyBu0dvA
See you there!
Stuck on worldbuilding?
I just launched a Game World Generator I wish I had years ago.
Generate worlds, lore, and visuals in minutes.
Try it → https://t.co/8qLM7Gt14h
🎮🌍 #GameDesign#Worldbuilding#IndieDevs