The Merge World hierarchy:
β’ The Empire. The structure to which the entire galaxy, as well as our flat world, is subject π«
β’ Landowners βοΈ
β’ @PoSers_NFT and other NFT characters. Rich adventurers from the most evolved planetary systems π
β’ Vassals. Famous gnome lords β¨
The first game challenge! βοΈ
You need to produce any final product!
The reward is a poser with a crown!
Evaluate your lands and resources, study recipes of final products and their ingredients in our encyclopedia, swap blueprints with each other, use test posercoins wisely! π
New patch 0.43.1.1 just released!
Added in-game encyclopedia of crafting recipes βοΈ
This will transform the game! Now players can evaluate their strategy considering their lands and buildings from lootboxes!
Patch notes π
GM Landlords!
Here is main patch notes during previous week:
βοΈ Added a "grey zone" feature: discovered lands that are out of sight of your caravans.
βοΈ Many UI bugs are fixed.
βοΈ Added OpenSea links to other people's lands!
Share your discovered lands in the comments belowπ
https://t.co/B2isK8P4Pb
Main available mechanics right now:
- caravans and world discovering
- harvesting and producing
- buildings
You can find more info in our discord!
The Merge World private Alpha test was launched two days ago! Every landlord or Posers holder can try it right now!
Current version 0.3 β
Begins a long journey of improvement and gradual addition of mechanics!
Link π
What has not yet been released as part of the first test:
Battles
Land bonuses
Any kind of combat like capturing caravans
Diplomacy
Weather and global events
Calories of food
Electricity
Roads
Methods of government on the lands and mechanics of happiness
..and other features π
To prevent misunderstandings and a lot of bug reports - we are forced to move the date of the private test right to the anniversary of the @PoSers_NFT - it's September 15th!
The full list of what will be on the private test In the post belowπ
Caravans and moving items
Trading
Mining
Production
Using posers
Using spaceports and portals
Customizing commissions for using your special Buildings by others
Some opportunities to spend a test game token (it will be in-game and not on the blockchain yet)
Some events
π
New sneak peeks of UI! π«
No land art and textures yet, but we've already solved the hardest things!And that is how to sort many of our recipes, production etc.
The Land has special, mining and production structures and empty slots. All of which we have implemented!
#3 TMW Dev blog
In-game economics part 1
This part I will talk about how to build an economy in complex games such as our MMO economic strategy - @TheMergeWorld
As many have already realized - we love quality science fiction and try to make the game more or less based on some laws of nature.
Imperial steel for spaceships (one of the final products) is created with Light Matter and has a negative mass π
If you add negative weight cargo to the caravan, it will increase the caravan's weight limit, so you can take more useful cargo.
Light Matter is a rare resource and difficult to collect. To see what biomes it is you can in our discord among the latest announcements
Metallurgy is one of the most key aspects of the game!
Landlords will have to work hard to set up a complete manufacturing chain of different steels βοΈ