@RazzJuan@kikoeruna224@RaccoonPrevails Still way in Reina's favor cause of the life lead. d2 might even go on that trade and if not it's like 1 poke from closing it out. Gotta emphasize situational awareness here.
@TedBeneke_TK@haze_tkn Safe df2s also don't run the risk of getting floated. There are tradeoffs. Also the 2nd cancan would've lost to a throw since it doesn't get airborne till frame six. At -8, a normal throw would've caught it 4 frames into the move
I think you should also take the contexts of the match into consideration
-Large life lead
-Asuka has no heat/install
-Big stage so walls aren't in play
-Nerfed d1+2 so no quick way of opening someone up
Staying disciplined and moving away would've been incredibly safe there
A lot of people are saying, "They should've used df+1!"
df+1 would float a second cancan and prevent Tibetano from using WS.3
df+1, however, loses to Asuka's f+2+3.
This situation is weirdly polarising that there's not really a best option unless you have a fast mid kick.
@TRJ_StingRay@Tk_Pmkp Asuka's cancan IS the nerfed version. Compare it to Jun's
-8 vs -6
No pushback on block vs a lot of pushback
Move has prolly been around longer than you so you wouldn't know that though
@YINCRESCENT_tkn An immediate f4 after the first cancan would've been a fine check cause. Or just backdash and make the asuka come to you. No install/rage and low life makes a comeback really hard against someone willing to do nothing
@PhiDXGames On the topic specifically on stance transitions. I'd have way more fun if defending against them felt more varied. Too often the solution feels like "press or guess" because stance transitions are stronger than ever and it no longer feels like stance offense was earned, but given
@overflowyouknow@FreBasil Trust me I've felt that the lack of choice sucks when it comes to heat engagers. Like if you could choose to not go into heat by holding back or something it'd be useful come some moves have good properties outside of heat that they can't use cause of the engage animation
@overflowyouknow@FreBasil Example
No install: b3,4,3 uf1,2 ff1+2 uf1,2 df3
That's the normal combo but it would destroy her heat bar so we have a different one
Install: b3,4,3 1,2,1 ssr (1),2,3 u1+2 f3+4
I think these workarounds are a cool character specialist thing and should be encouraged more
@overflowyouknow@FreBasil Asuka has had to work around this since s2 cause uf1,2 ff1+2 and wr1+2 all use heat/install. We just worked out different routes if we have it or not.
@overflowyouknow Also ki charge no longer giving you ch property ruined MY identity with the character. Spent years adding tech catches and baits in 7 just for them to be gone and useless
@overflowyouknow I don't think it changed her identity but not being able to parry airborne, charged, unblockable moves made Asuka way worse at her identity for using parries. Also the combination changing reversal active frame from 3->5 and making everything more plus kills parry chances.
@PigsSSBM@temp6t Gigaton still does a lot of damage in spite of that 75 atk. It'll consistently pick up KOs with 0 atk investment on super effective hits. It's when you try to do damage with anything else like play rough that Tink feels horribly gimped