@LeviGothymnSSR@kozlovskyi79217@DireRavennn Yh ik i hate exclusivity just wanted to rub it in the guys face. Ppl want FROM to go one direction while experimentation is when they shine
@Stellesborne Bro, the animations are 1 to 1, with only the spell being an addition. (There is no interview i found). Speaking of 1 to 1 the capra demon and omen killer use the same exact skeleton, moveset aside from the fire breath. If you go in the game files it litteraly has the capra tail.
@Stellesborne Because me pointing out a critique in froms game design is me sucking it off. I didnt miss the part, my reply was directed to the part, i showed you a more blatant/ lazy reused asset. My favorite game in the franchise is the one with the worst second half. Me being hopeful≠glaze
@Stellesborne 1-Theres litterally like 12 erdtree avatars in elden ring that have the same exact moveset as the asylum demom in ds1 which is also a boss found in 3. From has also been reusing spells for YEARS.
2- means do what you want
@Stellesborne 1. Then you realize that FROM has always reused assets
2. Go hard
3. Shit your right, but FROM has been using the same spells since demon souls, now they made new ones for elden ring at that seems to be the spells they plan on using until there next big game.
@gemahtreeuhh Why are you doomposting?? Ngaz made 8 banger n theyre experimenting now. We havent seen anything in regards to the level design, except for the trailers, and looking at the trailers, aesthetically this is the best fromsoft game yet (to me). All we saw is the final battle area.