Si vous êtes les 3 au bord d’un précipice et que je peux en sauver qu’un j’vais prendre un instant de réflexion pendant que tu tombe de la falaise en VO.
Dis moi que tu devrais pas être conducteur sans le dire. Combo 5 mois de permis+ "mdr je conduit depuis 4" + c'est que pour les petites aller ça sert a rien. Pour cette dernière, ça prouve que t'as pas assez conduit dans des endroits différents.
@hello_minuit@ArchivumAzeroth Parce que c'est un compte qui parles que de wow et de son univers ? Azeroth c'est le nom de la planète principale dans wow
shipped wc3ui: a themeable web component library based on the Warcraft III interface
this started because i wanted one button. then i needed the hover glow. then the active bevel. then i thought it'd be nice to support all four races. that was a while ago
the component set ended up covering more ground than i expected: 11 button variants (top tab, esc menu, glue screen, campaign, bordered, small, command card, plus 8 menu frame sub-variants from StandardTemplates.fdf), popup menus, sliders, checkboxes, radio buttons, editboxes, scrollbars, textareas, and listboxes. then resource counters, a full command card grid (a command palette replacement), rich tooltips with resource cost lines, unit queue, health/mana/xp/progress/build bars, a full screen loading bar, and various border and cinematic variants
the textures are actual BLP files decoded at runtime, the same format blizzard ships in the game archives. 9-slice borders are composited on canvas from the original sprite atlases, positioned using measurements pulled from the FDF (frame definition) files. each race has entirely different texture sets for backgrounds, borders, and hover states
the portrait frame can render animated hero models in WebGL parsed from the original MDX model format. the clock widget at the top of the HUD is also a 3D model
four faction themes for human, orc, night elf, undead are switchable from the top bar.
component showcase: https://t.co/JhAh1krDWw
I haven’t seen one positive reaction to this interview. Not one.
Don’t torch the Warcraft you have chasing a version that only exists as a 20 year plan to capture “as many people as possible”.
That’s how you lose it all.