I finally finished my final 4th year Project at Abertay University. This is my VR Environment and I'm looking forward to show off my project to the public at the graduation show that is happening today #VR#3DEnvironment#Finals#Maya#SubstancePainter#3D#SciFi
This semester has been a hard one but me and my team gotten our game project done.
For my first big game project at university it has been a great pleasure working with my team for the past five months on this game. With a well deserved break. 😎
#Unity#StudentGameDev
Tweeting an update of what I have been doing at first year University final narrative art submission.
I used Photoshop to create this art piece.
#Photoshop, #Art, #Character, #Charming, #University_Work
#Maya#Logburner#3D#Asset#design I have started modeling a logged cabin living room environment here is my asset I have finished modeling with my reference image I found on google.
software used: Maya. Time taken: 3 hours.
#3DModeling#3D#Maya#substancepainter#decorative#design
This here are two texture versions of the same model I created back in February 2018. I can't make up my mind which one I like more.
Software used: Maya and Substance painter
#3D#3DModeling#Dystopian#3DVehicle#Maya
Here is my first year Dystopian Vehicle project when I was at collage.
Its a dystopian service street cleaner.
Software I used: Maya and Photoshop
#3D_to_2D_modeling when I was working on my Synoptic project with a team of 4, we had many obstacles to overcome and one of them was maintaining high detailed models as low poly. I did this by rendering the model and texturing it on to a 2D plane, which was very effective.
#lowpoly Here is a low poly environment I have created last year. This was a project I was tasked to do in Collage, only having a restricted number of polys per asset. I constructed and rendered it in Maya using TURTLE, furthermore I created the textures in Photoshop
#3DModeling with my time at Collage studding the NextGen course by far this is one of my best models and there will be more following up as I progress to University. This is a first class jet chair I have created using Maya and Substance painter.
#3D_model This here is my futuristic 3D model I have created in my free time named "The Celestia Compass". I used; Photoshop for the concept art, Maya for modeling and Substance painter to texture and render it.