@Kalllbi Thanks! It's being developed in MDEngine manually from scratch instead of using AI for porting the original code, so it will not be a 1:1 port, it has several changes from the original to fit inside MDE's and the console limitations
More progress on the Sega Genesis / MegaDrive port of Freedom Planet! Made in MDEngine using custom plugins
Many optimizations have been applied to the slopes and actor pool plugins
@MAIS26279545 It's being developed in MDEngine using its physics system, everything is made from scratch without any of the original game code, it needs to be manually converted to the console to fit inside the limitations so stages will not be 1:1 to the original
@blansephx Hello! It's being developed inside MD Engine using its physics system, along with the Sonic Retro Physics guide, everything is being made from scratch instead of porting the original game code
https://t.co/jhAoNCwABd
M-GEN: A Genesis/Megadrive GDExtension emulator for Godot Engine
Made with Moira, superzazu's Z80 & YMFM
Enhance games with lower input latency through Run ahead, custom widescreen, RAM read & write, and more!
Now available on itch!
https://t.co/jVXTVLguzi
More progress on the Genesis / Mega drive emulator for Godot as a GDExtension
It now has support for widescreen, run-ahead, 60Hz and rewind!
It's still in development, but should be released very soon!
More progress on the Godot Genesis emulator through GDExtension, it currently runs Sonic 3, Battle Mania Daiginjo, Gleylancer, Gunstar Heroes, and many other games!
MD Engine is finally released !!!
You can get it on our own website or on Steam!
Steam: https://t.co/qbqSqBISJT
Our Site: https://t.co/BD2iw8dTyT
We hope people enjoy it!!
Please don't find too many bugs 😅😅