Espero de verdade que, Intergalactic: The Heretic Prophet flope muito forte. A Naughty Dog e Sony se perderam, o erro e mal tem nome, Neil Druckmann.
Vinit Agarwal completou 10 anos e foi embora, não julgo ele, pois teve seu trabalho de 7 anos jogado no lixo pelo presidente...
Ex-diretor do cancelado The Last of Us Factions comentou a respeito do projeto em uma entrevista:
- jogo estava em desenvolvimento há quase 7 anos
- Sony colocou ‘muito dinheiro’ em jogos live-service por causa da pandemia, que fez com que jogos online ganhassem muitos jogadores, foi aí que o modo Factions ganhou força
- desenvolvimento estava progredindo bem, 80% do projeto estava pronto
- em 2022, os jogos live-service perderam força e muitos deixaram de ser sustentáveis, causando a Naughty Dog ter que decidir se investia no modo Factions ou no próximo jogo de Neil Druckmann (Intergalactic: The Heretic Prophet)
- desenvolvedores descobriram que o projeto ia ser cancelado 24 horas antes do público saber
Jason Schreier Intergalactic did not have the majority of staff until after Last of Us Online was cancelled, and then most people on the studio came over to work on Intergalactic:
"I think there's a belief out there that The Last of Us Online was just kind of a side project while most people were working on Intergalactic. No, the opposite is true. Intergalactic did not have the majority of staff until after Last of Us Online was cancelled. And then most people on the studio came over to work on Intergalactic. Many people in the studio, I would say the majority of the studio was working on either Last of Us Online or the remasters, the remakes that they were doing throughout the 2020s, which is why we haven't seen a brand new game from them since 2020."
https://t.co/qvkF3sDbRz
Here's a look at the main menu for our TLOU 2 Multiplayer mod, it includes a loadout and map selection menu. UI is built entirely in engine using Naughty Dog's widget system. Huge progress update video soon :)
#TheLastofUsOnline
O multiplayer de The Last of Us estava 80% pronto quando a Naughty Dog cancelou tudo, após 7 anos de desenvolvimento.
A Sony investiu no projeto durante a pandemia, mas com o fim do isolamento o dinheiro secou e o estúdio teve que escolher entre o multiplayer e o próximo single-player.
O diretor Vinit Agarwal soube do cancelamento só 24 horas antes do anúncio público. "Foi de partir o coração."
#TheLastOfUs #TLOU #NaughtyDog #PlayStation
The director of The Last of Us multiplayer spinoff has spoken out on the “devastating” impact of its cancellation, which he only found out about 24 hours before Sony made it public. https://t.co/IpHt0syWMj
The Last of Us Multiplayer Director Vinit Agarwal talking about why the game was canceled:
- Almost 80 percent completion and game was going very well
- Took over 7 years of development
- Found out the game was canceled 24 hours before the public did
- Money and funding for the game plummeted after the pandemic ended
- A decision had to be made between the game and Neil Druckmann’s directed Intergalactic: The Heretic Prophet
- Cancellation was a devastating moment and soul crushing for him
Vinit Agarwal Director Of The Last Of Us Multiplayer Factions:
Naughty Dog had at LEAST 2 single player projects in development at the time that factions 2 was cancelled. Last year Daniel RPK claimed 3 single player games were being worked on at the studio.
Neil Druckmann In 2024:
"I promise you, we will not be The Last Of Us studio forever." Numerous games, he said, are in the works, including 'multiple singleplayer projects.'"
An update to the TLOU 2 multiplayer mod, currently implementing crouch, aim, shoot, prone. Not perfect and again, very buggy at the moment.
#TheLastofUsPartII#Factions
🚨 Ex-chefe da PlayStation Studios jogou o multiplayer The Last of Us Online antes do cancelamento:
“Eu joguei e ele era ótimo.”
Naughty Dog cancelou o jogo live service em 2023 para focar em experiências single player como Intergalactic: The Heretic Prophet.
Today’s my last day @Naughty_Dog Grateful for my decade there, but I’ve decided to pursue a new adventure, to make something of my own. Excited to share more eventually! Thanks again for the support and belief in me. I promise to keep making things to enjoy together with you all.
A little teaser of what we're currently working on (offline only atm - against bots but online functionality may be a possibility in future)
#TheLastofUsFactions
@zrd92490@Speclizer_ I don't think they will do that, but I hope so. This is a video game, this is entertainment for us and consequently, money for them. Naughty Dog doesn't need to be a full multiplayer enterprise, just giving us what we really are asking for and keep doing a good single player.
A notícia mais triste que você vai ler hoje
Naughty Dog cancela desenvolvido de The Last of Us Online. Entenda tudo no link...😢
https://t.co/1eyQefD1kb
Com o cancelamento do jogo multiplayer, muitos fãs acreditam que um dos jogos single player que a Naughty Dog está desenvolvendo é The Last of Us Parte 3
“Eu sei que os fãs realmente querem The Last of Us Part III, ouço falar disso o tempo todo...” ― Neil Druckmann