I've been working on music for this incredibly adorable game, Hokko Spaces from Wonderscope Games and @Team17, which just had its premiere during the @_wholesomegames Direct as part of #SummerGameFest2026!🐹🐨🐻
@DatSquishyFello You can tell they haven’t implemented some of the animations yet, like when he loses all of his health he just becomes static until the screen goes black.
Footage is probably from an earlier but stable build of the game (pre-beta). It’ll get fixed for launch 😊
The Terraria paper theater I designed for
lostincult's publication "Terraria: Design works".
Plus the 3 composition thumbnails I proposed. #illustration#gameart
@Bandygrass It’s been an absolute joy to play so far! The amount of little touches, the animations, the backgrounds and character designs are all so beautiful in their deceptive simplicity and resourcefulness!
As an early backer it’s been wonderful seeing the game become a masterpiece 😊
Nox’s Bayou in Mina the Hollower (@YachtClubGames) might be the best chiptune song I’ve heard since @tohomoko last released a song… holy crap it’s incredible. I would have bought the game just for this!
Also the game is masterful and SO worth the wait! 🤩
🗡️ADVENTURE AWAITS!🛡️
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The demo for my retro gameboy themed turn based adventure rpg "TORR" is OFFICIALLY OUT for YOU TO PLAY!!! Check the comments for the links! I hope you enjoy what I made!
@m_rizky_gumilar@GoNintendoTweet Resident Evil Requiem holds an almost locked 60fps at 1440p output. Same for Pragmata, Street Fighter VI and the other Resident Evil games.
30fps as a trade off for having these games playable anywhere while still looking great is awesome, and many of them run at 60fps too.