Details from Hugo’s stream tonight
-They are looking at a way to add a level replay to redo bosses and levels in Revelations
-Going to give the game some time to simmer before major balance changes
-Tweaks to balance might be coming based on community feedback
-Some possible ideas:
-Might change the ability to meathook the same enemy again and again (like the Vagary)
-Changes to orbit length based on enemy strength
-Likely to be added to tuneables to test out
-Spear Stab damage against Archvile might be reduced
-Hugo reinforces the team is now the same size as when they made DOOM 2016 and that id tech is still very much alive
-Hugo provided thanks for all the support after the team layoffs
-He says to play Revelations to celebrate their amazing work
Next up in the figma DOOM Slayer: The Dark Ages Ver. relaxing detour across Japan to live his best, most kawaii life…
Some friends brought him to a purikura (photo booth).
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Today we’re celebrating the release of Angels Fall First, which is now available on Steam in 1.0!
Romero Games’ Art Director, Josh Grafton, is part of the development team behind it. He spoke about the game, and you can read all about it. @strangelyinter1