@SophiaErrant No,
Old movements use MoCap tech which is record real life motion, while the new one is just made by animation devs, 100% by mouse&keyboard.
@XenoVerroxx CODM Cluster strike used to have delay deploy time to make people escape from it. But they changed it a balance buff the deploy time delay (reduce) then nerf the range.
@XenoVerroxx Not quite low, it's quite normal. In both WZ and CODM, you can die bcz someone camp somewhere and point cluster strike on you.
Just brrrrrrrt, boom boom boom, you die.
@XenoVerroxx They should remove their new shit based match making in Rebirth island. Waiting 20 mins for a RI match which end on 10 mins is unacceptable.
Why does Rebirth Island: Resurgence mode have a stupid match making, and not have a basic match making like iSOLATED, Blackout, Alcatraz and Krai?
This is the reason I don't play RI, bcz it doesn't let me play. F#*k Rebirth Island.
@XenoVerroxx It get added into CODM, just in different category.
In WZ, it's FU/KS, in CODM it is classes. Same as others, in BO is operator skills but in CODM it's classes/specialists.
@XenoVerroxx Leage play is dead. The new animation is hated by BR community bcz it was made by animation devs with mouse and keyboard, not like old movements made by Motion capture technology.
That's reason why new movements is clunky and laggy as hell even after 6 months in development
@XenoVerroxx This is 5 times of strafe run, I just go solo and not care about looting cash. Imagine go in team and looted 500K cash, it will be 50 strafe run (~70 in firesale) spammed on your head. Lucky, scoretreaks in BR is quite weak, not powerful like in WZ.
@XenoVerroxx That mean THE GAME IS NOT DESIGNED FOR YOU, GO PLAY OTHER GAMES.
In Warzone, FU/KS is unlimited if you have enough cash. It is even broken than CODM when you can call 60 airstrike on enemy head. Only stupid think FU/KS in Warzone is one-time-use.