The Flames that Follow Us is OUT! 💜
It's a brutal melee-combat game about overcoming impostor syndrome.
Available on @itchio at https://t.co/My3gKxH6Mq
Thank you so much for making this possible! ❤️
🔁's appreciated!
#gamemaker#gamedev#indiedev#indiegame
'Intuition' is out now on all major platforms!
Thank you so much for the support so far, working on this album has been a really awesome experience and pushed me mentally and creatively 💚
🎧https://t.co/WhjUTY8jQg
Spent my uni break learning how to write shaders! Always been on my to-do list but never got around to really doing it.💜
https://t.co/sgRpY2uhTZ
#gamedev#indiedev#shader
For the majority of this year I've been heavily burnt from gamedev. It was nice to spend a little time making something small. Hope to get back into the community some day! 😊
✨Sol System✨ is an open-source RTS where you command a battalion of ships in a tug-of-war for resources. Game & source code available here!
https://t.co/pJv8Cbvu2X
#gamedev#indiedev#gamemaker
A powerful thread highlighting the challenges of prototyping a game
It's too easy to continue adding features or blow up a concept that leads creators away from their original intent
Kudos to the BUSHIDOG team for getting ahead of it and also for sharing🙌
Meet Wasabi. A machine-taught AI-agent that learned to walk and react to its surroundings on its own — completely transforming our view on game animation in the process. https://t.co/XhdLTpHKcu
You are NOT your art.
Even if your art is about you or how you feel, it is not all of you.
You are more than your art. If you feel like your art is not good enough, you shouldn't feel like you are not good enough. So I made this picture about how I feel right now. But always? NO