@Elderb3rie@Dankness01 Impossible, they only know giants hunt on GS and Charged heavy spam with star fists. You honestly expect them to press more than 1 button at a time?
@punishedstew@DetectiveBUTZxX@Oceaniz96 It doesn’t get much harder in Grank or end game. The EX deviants and some certain quest monsters could be considered hard. 90% of the game is easy
@Oceaniz96 “Positioning used to matter!” Yes because GU was well known for requiring the most precise positioning, it’s not like valor, aerial, adept, absolute readiness, and multiple hunter arts didn’t completely remove the need for positioning
@MHFZZEnjoyer 60% of the players never reached High rank, The maps were “too complicated”. And resources were apparently too hard to get. We have no one to blame but ourselves
@Krekkov The glorious King Monoblos replaces Difraudlos. And guanzormu perchance👀👀👀 this new area and the pack mechanic we saw with the bird Wyvern would be perfect for guan
@PikminJakob People be surprised that the main elder dragon representative is in the game as an elder. It’s like having a MH game without Rathalos, Kush is the main elder dragon of the series
@TheHuntsladyMHW 1: Very clunky, you often had to stop to a crawl just to use it, some weapons can use it better then others but for most weapons it was a slog. 2: Made Monsters much easier, even without clutch claws monsters just drooling making easy openings 3: Had to make Shaver a staple deco
@MHFZZEnjoyer Monster were hard carried by rage multipliers back then, most monsters didn’t even do much damage, it’s just when they enraged and get a 50% damage increase