@DMC_Ryan Microsoft let teams frankly no one cares about like Compulsion walk away, but they couldn’t do the same for id? They’d have a buyer (or an interested publisher) in approximately a millisecond.
Punishing them for sending their game out to die on GamePass is certainly a choice.
Jason Schreier breaks down revenue for physical vs. digital for a $70 game
1st-party (Sony/Microsoft/Nintendo)
▪️ Physical: $45.50
▪️ Digital: $70
💰 54% higher
3rd party (EA, Take-Two, Ubisoft, etc.)
▪️ Physical: $35
▪️ Digital: $49
💰 40% higher