@miketomiwa84 Thanks ! We’re still exploring that. We’d like different weapons to have their own weight and attack speed, while keeping the combat responsive around the Echo abilities.
We’re currently developing Sillons, a Action RPG set in an alternate Paris, 1913, frozen by a supernatural winter.
Here’s an early look at our Echo-powered dash mechanic, currently being refined for speed, distortion and impact.
#Sillons#IndieGame#GameDev#UnrealEngine
Something is taking shape in the cold.
We are Umbral Interactive, an indie game studio from France, currently building Sillons, a narrative Action RPG set in an alternate Paris, 1913, frozen by a supernatural winter.
This is only the beginning.
#Sillons#IndieDev#UnrealEngine