There is a bug where resin clump in some cases does not drop as an item, if the block with the resin clump on it is destroyed or moved with a piston.
https://t.co/T6WWrKV5md
By the way... you could farm about 8 times as much resin if you surround yourself with these "towers" and drop TNT in the middle every 5 seconds. Well, if the PC or server can handle it, the hardware is the limit here.
This is a 1.2 million/h resin farm. Way too OP.
The farm is so compact because resin can be broken with water. To nerf it a bit and to have a decorative block for underwater, the resin clump block should be waterloggable. Piston based resin farms are still OP enough.
@mister_quasi I don't have anything against OP farms either, but in this case we would miss a decorative underwater block and we would still have piston based OP resin farms.
@mister_quasi Yeah I remember it very well ๐
But I think Mojang changes things due to bug fixes, code improvements, more intuitive gameplay and so on, rather than nerfing things. If they wanted to nerf things they could and would. But they don't.
This is a 1.2 million/h resin farm. Way too OP.
The farm is so compact because resin can be broken with water. To nerf it a bit and to have a decorative block for underwater, the resin clump block should be waterloggable. Piston based resin farms are still OP enough.
Hey @xisumavoid :)
I tweeted "stream to bubbles" a while ago for Impulse skelly farm, that also fits for your pillager farm. This would be one solution how you could build it.
world download: https://t.co/yc1LOUNQoi